I am attempting to create a space station in Maya. This station is large enough to house millions of people. The station is connected to 6 moons. Each moon rotates on its own axis to create a level of gravity. With all six moons the station is able to orbit around a planet which helps to create the gravity the people living there need. Each moon is used to gather resources and farm. Coming soon is detailed diagrams and screen shots to show my progression.
As I modeled I did ambient occlusion renders to see the how it was forming. I wanted to see how the shadows would affect the shapes. These are still early on in the processes, I got most of the main modeling finished.
This image was to see how it the scale looked in comparison to a planet. It only has four extensions which changes later as you can see in the last image.
This image shows up close the rail system that runs underneath the resident sections. The rail is meant for transporting goods and people.
This is the main shape when finished.
I started to add the detail.
I started to build the city and unwrap the model.
Started to add textures to the model
Close ups on the crane.
Close ups on the resident section.
Close up on the rail system.
I started to experiment with the spheres.
Tried to create a night scene with only parts illuminated.
No lights directly shinning on the object.
I wanted to make spotlights but with an atmosphere to show they are on.
This is a view with everything in it.
This is the underneath view of the residence and rail.
Dark scene with all 5 sections attached.
Another scene with all 5 sections.
Yet another wide shot!
I brightened the light to attempt at making it look like the sun was shinning right on it.
These are the Texture layers I created in photoshop. I mostly just layered images; little painting.
Texture for the city.
Texture for the city floor and crane parts.
Texture for the main tower.
Texture for the Rail system.
Texture for the residence sections.
I can say that I learned allot from this project. I think my understanding of textures and lights are a little bit better. I had to do some research to make a spot light with some atmosphere. It was kind of difficult so maybe in the future I will make another tutorial on how I made mine.
These images are for a lighting assignment. My goal was to model a patio and create a morning, afternoon and night effect. For the day lighting I used Physical sun and sky. for the night I used a spot light to create a security light.
My current class is all about textures. The instructor provided the model and we had to texture it. This is what I came up with. I think I may have gone a little to crazy with the bump maps!
Before
My first portrait painting. It was fun to do this assignment because it was new and challenging. There are some things I still need to do to make it better though.
My new project is creating a creature. We pulled out of a hat three attributes that the creature should posses. My was that it lived in a rainforest, that one of it's strengths was hearing, and last that it was considered a graceful creature. The graceful part was a bit difficult because I do not get why some animals are graceful while others are not. Giraffes for example are considered graceful...who knew? So the creative process begins with sketches followed by quick illustrations so that you can next build the creature in clay. After it is in clay then it is created in a 3D modeling program called maya and finished off in mudbox. From there I may put it in photoshop and make a final illustration or rig it for a animation. This whole process is new to me and it has been fun so far. I hope to continue with this type of stuff. I am not too sure I have the talent to do this as a career but I would love to do this as a hobby.
First image is the sketches and quick illustration.
The top hat gentleman is for scale.
This one is the armature made of wood, floral wire, armature wire, tinfoil, and plumbers putty.
The next series is the clay model before it is baked.
coming soon...painted sculpture, 3d model, final illustration.
I painted this with acrylics. It was fun to paint. I wish I had put more time into it.
Update 8-7-2011
This is a turntable video of the the creature in 3D.
My painting project was to create a painting to show extreme light. I chose a lightning scene because of the powerful flash it creates in a dark night. It was fun to create this one. I am still slow at painting so this one took me a long time. Oil on canvas, 36x24